Trivial pursuit game and board

 

History of trivial pursuit

 

A short history and how to play trivial pursuit

Trivial Pursuit as the name implies, tests players' knowledge of obscure and trivial facts. In the basic game or Genus Edition, the questions are divided into 5 categories: Art and Literature, Sports and Leisure, History, Geography and Science and Nature.

A dice roll moves each player around a circular board, each square of the board represents 1 of the 5 categories. Questions are contained on printed cards, and a player must correctly answer a question in each category to have a chance of winning. Various supplementary sets of questions may be also purchased, all of which can be used with the basic board.

Trivial Pursuit was invented in 1979 by Scott Abbott and Chris Haney, 2 young journalists in Montreal, Quebec, Canada. They had a friend do the artwork for the board, borrowed funds wherever they could find them, and finally released the game in 1981. Initial interest among distributors was limited, and the fledgling enterprise lost money.

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  However, the game eventually caught the attention of the Selchow and Righter Company, a major American toy-and-game manufacturer. It bought the rights, marketed the game, and by 1983 Trivial Pursuit was an undeniable success, selling 3 1/2 million units. In the next year, sales reached 20 million.

Other sets of cards followed, which allowed the manufacturer to appeal to players with different interests. The first variation was the "Silver Screen Edition," which focused on movies. It was followed by the "Baby Boomer Edition" (dealing with events since 1950) and a "Sports Edition," among others. Recent years have seen the release of the "Millennium Edition" and the "Warner Brothers Edition."

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